This post was updated April 19 at 7:04 p.m.

“Another Crab’s Treasure”
It’s time to dive into a new aquatic adventure.
The second game from indie studio Aggro Crab, “Another Crab’s Treasure,” is slated to release April 25. In the game, players will assume the role of Kril, a hermit crab who sets out on an adventure through an underwater kingdom to reclaim his shell. Players must take advantage of the polluted ocean floor, using nearby trash as shells that can protect Kril from harm. There are over 50 shells to discover, ranging from dented tin cans to discarded shoes to still-working light bulbs. Gamers will encounter all these and more as they explore various colorful environments and learn powerful Umami Techniques – inspired by marine organisms such as bobbit worms and mantis shrimp – to aid them in combat.
Beyond its bubbly undersea aesthetic, “Another Crab’s Treasure” boasts hidden depths. While the detritus that litters the sea floor acts as a boon for the player, it also heralds the arrival of “the Gunk,” an infection that threatens to upend the entire underwater ecosystem. As a member of the “soulslike” genre of video games, the game will also feature brutally punishing combat that even experienced players will find challenging. However, it is also designed to be accessible to those who aren’t as used to such extreme difficulty.
As they experience a combination of epic exploration and demanding gameplay, players of “Another Crab’s Treasure” will be anything but crabby.
– Paco Bacalski

“Demon Slayer – Kimetsu no Yaiba: Sweep the Board”
Pick up a sword and train to become the world’s strongest demon slayer.
“Demon Slayer – Kimetsu no Yaiba: Sweep the Board” is coming to Nintendo Switch on April 26. Inspired by the popular anime of the same name, the game allows up to four players to compete in a digital board game. Players can choose their character from the beloved “Demon Slayer” cast, including fan favorites such as Tanjiro Kamado and Zenitsu, as well as the other Harshiras.
Iconic landmarks from the anime such as Mount Fuji Kasane and Asakusa are brought to life on the board as players roll dice to advance. Players are offered different activities featuring daytime and nighttime settings. During the day, mini-games and events are offered, but, as night falls, the stakes rise and demons roam the streets. Notable villains, namely the vicious Hand Demon, can be defeated by waving the Joy-Con as if it were a blade. The game welcomes seasoned fans and newcomers alike to embark on a journey of adventure, forging alliances, facing foes and overcoming challenges along the way.
Making a smooth transition from screen to game, “Demon Slayer – Kimetsu no Yaiba: Sweep the Board” will have players immersed in the familiar world to defend humanity from fearsome monsters.
– Yuna Choi

“Paper Mario: The Thousand-Year Door”
A timeless classic is unfolding once more.
Twenty years after the original game of the same title released on the GameCube, “Paper Mario: The Thousand-Year Door” is coming to Nintendo Switch consoles May 23. Venturing to the seedy seaside town of Rogueport, Mario finds himself entangled in a new adventure when Princess Peach is kidnapped by the villainous X-Nauts. With a Magical Map in hand, Mario and his newfound allies must race the X-Nauts to find the seven Crystal Stars and unlock the mysterious Thousand-Year Door, behind which a legendary treasure is rumored to rest.
In a faithful recreation of the GameCube original, “The Thousand-Year Door” features an intuitive yet deep turn-based battle system – representing a return to form for the “Paper Mario” series, which, in recent years, has faced criticism for its increasingly experimental gameplay. However, it also incorporates the acclaimed visual style of the modern titles, rendering the environments of the original game with intricate papercraft-inspired graphics. Franchise staples such as witty writing and colorfully quirky characters will surely be present as well.
Far from being a mere remake, “The Thousand-Year Door” sets the stage for a bright new chapter of the “Paper Mario” franchise.
– Paco Bacalski

“Destiny 2: The Final Shape”
A story-based shooter is shaping up to change role playing games for good.
The latest expansion for “Destiny 2” is set to release on all consoles and PC on June 4. As a reaction to public outcry for the previous expansion being light on content, the developer, Bungie, has put together “The Final Shape” as a finale to their saga of post-release “Destiny 2” content. The bulk of the expansion is set within what is known as the Pale Heart, and while inside, players must gather the forces of their allies to defend the Traveler, a being protecting all light in the universe, and a new villain to the series, known as The Dread.
The new expansion promises to give frequent players a new world to inhabit while also attempting to build upon the story that’s been developing for the last seven years. Players of the RPG shooter will be given many new options to toy with, as the expansion promises to add a new subclass for all three different types of characters, as well as new armor and missions on locations they’ve never explored before.
While not a new game in title, “The Final Shape” will be Bungie’s test to see if they can really tie together everything they’ve been working toward for almost a decade.
– Jaden Weinstein
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